Saturday, January 8, 2011


Tomorrow I will start to follow "The One Hour Rule" described by Zack Shapiro. I will continue to learn about the video game industry and start the process of creating a computer came. Marcus Lindmark introduced me to the world of Game Maker during the spring of 2010. I will read The Game Maker's Apprentice: Game Development for Beginners (Book & CD) by Jacob Habgood & Mark Overmars. Here is an excerpt from the article, The Game Developer 50:

Mark Overmars
YoYo Games

Mark Overmars' Game Maker engine is a key learning tool for budding gave developers. By abstracting game creation with simple drag-and-drop functionality, Game Maker allows beginning users to easily build working games without programming. Those wanting to go deeper can utilize the Game Maker Language to script complex game logic, as well.

This, combined with the tool's nominal cost, has lowered the barrier to game development to almost nil. But don't assume that amateur hour is the rule of the day. Standout indie titles like Spelunky and Seiklus are creative examples of what is possible with the tool. (Gamasutra, November 17, 2010.)

Read more about Mark Overmars and Game Maker on and on YoYo Games Glog.

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